10/07/2026
Resident Evil’s hallways weren’t built for a fully rigged cinema camera. So they split the Venice 2 in half with the Rialto system.
Zach Cregger wanted the film to play like the game. Real time, tight corridors, nowhere to hide. DP Dariusz Wolski, ASC needed full cinema image quality in spaces where a built Venice doesn’t fit.
Sensor block and lens up front. Body, media and batteries ride behind on a cable. What the operator holds is basically just glass and a sensor.
Same Venice image. Same color science. Internal NDs and dual base ISO still work. You just lose the bulk.
Built for gimbals, car rigs, cranes, housings, and every hallway your production designer swore would be fine.
Book the Venice + Rialto instantly at DFIRentals.com (link in bio)
Directed by Zach Cregger | DP Dariusz Wolski, ASC | Sony | Cine